The Lone World: 1.1.0 - The Vegetation Update
One and a half year later after releasing The Lone World as a result of my two week game challenge. I decided to fix some of my gripes with the game without changing things mechanically or its narrative.
Here's a summary of the changes:
- All hazards can now be visually identified before being triggered.
- Additional instructions have been added to the game.
- A pause screen (accessed by pressing 'esc') has been added
- Several areas have been given a slight visual bump (mostly a focus on vegetation)
- Several bugs where the player's spawn direction was incorrect or scenes weren't linked correctly
- Full game pad support (tested with an Xbox One Controller)
- Upgrade Unity Engine to 2019.4 (LTS) from 2019.1.
- More particles!
Some sneak peaks!
So, what next?
As I mentioned above. I avoided making any narrative or mechanical updates and whilst I would love to rework parts. This game's only purpose was to see what I could do in 2 weeks without succumbing to scope creep. However, v1.1 (not part of the original challenge) came about as I really wasn't happy with the final product.
Despite being in a better place following this update. I have still major issues with the game mechanics and narrative (the game's ending was rushed as I burned out). Instead, I'm pondering the idea to start from scratch. Assets can be reused of course, but otherwise I'll be taking a different approach. I want to set up a solid foundation for the story and really put my soul into crafting a game in the Lone World universe without the need to cut corners.
Not many people will be aware that The Lone World is a jam sequel to Lone World (Ludum Dare #23 entry). In fact, even those who are aware may overlook the connection altogether. Just another thing I'd like to tackle in a new version.
These are just some of my thoughts on what can happen next and where I'd like to go with this universe. Not to say a new game is planned or even in progress, but a potential future for me to think on.
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The Lone World
Join an explorer as she returns to The Archstation only to accidentally stumble upon an uncharted planet.
Status | Released |
Author | Harrk |
Genre | Platformer, Adventure |
Tags | 2D, Female Protagonist, Short, Singleplayer, Space, Unity |
More posts
- The Lone World: 1.0.1Jun 13, 2019
Comments
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Some nice qol improvements. Would love to see more!
Thanks!